Velvet Darkness

Attributes

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PHYSICAL:

These Traits describe how strong, nimble and sturdy a character is; they are the primary focus of an action-oriented character. Physical Traits represent the strengths and weaknesses of the body.

STRENGTH:

This Trait measures brute strength. It represents your character’s ability to lift, carry loads and cause physical harm. A person with a high Strength rating is usually larger and bulkier than someone with a lower rating. In brawling and melee combat, your character’s Strength Trait is added to her damage Dice Pool.

* Poor: weakling, lift 50lbs, carry 20lbs.

** Average: normal, lift 100lbs, carry 50lbs.

*** Good: athlete, lift 250lbs, carry 125lbs.

**** Exceptional: weight-lifter, lift 400lbs, carry 200lbs.

***** Outstanding: Olympian, lift 650lbs, carry 300lbs.

Specialities: Lifting, Long Jumping, Strong Grip, Sustained Carrying.

DEXTERITY:

The Trait measures general physical prowess, speed, quickness and agility. It indicates your character’s capacity for moving precisely and with grace. Dexterity includes hand-eye coordination, fine motor manipulation, reaction speed, reflexes and finesse.

* Poor: Butterfingered, clumsy, inflexible, accident-prone.

** Average: ordinary, unrefined, passable, fair.

*** Good: natural grace, coordinated, flexible, agile.

**** Exceptional: athletic, gymnastic, trained, dexterous, professional.

***** Outstanding: awe-inspiring, grace, gold medallist, surgeon’s touch.

Specialities: Catlike Reflexes, Fleet-Footed, Light Touch, Steady Hand, Sure-Footed, Swift.

STAMINA:

Stamina measures general health, pain tolerance and endurance. It determines your character’s staying power, both physical and mental. Two of its most important elements are the will to live and downright stubbornness.

* Poor: sickly, frail, wimpy, vulnerable, fragile.

** Average: moderately healthy, confident, consistent.

*** Good: resistant, sound, hearty, robust, sturdy.

**** Exceptional: steadfast, resolute, committed, determined.

***** Outstanding: hell-bent, unyielding, relentless, do-or-die.

Specialities: Determined, Enduring, High Pain Threshold, Tireless, Tough.

 

SOCIAL:

Your Social Traits describe your character’s looks, charm and familiarity with personal interaction. They are vital in determining your character’s appearance, persuasiveness and adaptability in social situations.

CHARISMA:

This Trait measures your character’s magnetism and natural charm. It represents her aptitude for enticing, bewitching and captivating others without having to try. Charisma determines whether others like and trust your character.

* Poor: wallflower, dull, boring, lacklustre, uninspiring.

** Average: friendly, agreeable, inoffensive, tolerable.

*** Good: trusted, fun, gregarious, genial, pleasant.

**** Exceptional: magnetic, alluring, persuasive, winsome.

***** Outstanding: irresistible, commanding, compelling, captivating.

Specialities: Amusing, Confident, Diplomatic, Eloquent, Persuasive, Trustworthy.

MANIPULATION:

This Trait measures your character’s ability to get results when attempting to force, cajole or trick another person into doing something. Manipulation works on friends and foes alike, though it may be more difficult on the latter. If your character fails her attempt to manipulate someone, the target may well realise what was happening and become angry. No one likes to be manipulated.

* Poor: reserved, innocent, taciturn, submissive.

** Average: bluffing, socially adept, evasive, swindling.

*** Good: Devious, slick, resourceful, eloquent, crafty.

**** Exceptional: influential, scheming, calculating, manoeuvring.

***** Outstanding: puppeteering, controlling, Machiavellian, conspiratorial.

Specialities: Cunning, Deceitful, Glib, patient, Persuasive, Subtle, Underhanded.

APPEARANCE:

This Trait measures more than just physical beauty. Any physical feature - animation, expressiveness, cuteness, vulnerability, etc - that others find enticing could be considered part of your appearance. It can be vital in some situations, for like it or not, we’re all influenced by the way people look. The Appearance Trait is used to determine first impressions.

* Poor: homely, undesirable, unsightly, repulsive.

** Average: plain, unnoticeable, inconspicuous, dull.

*** Good: attractive, pretty, comely, appealing.

**** Exceptional: alluring, delightful, beautiful, seductive.

***** Outstanding: awe-inspiring, bewitching, gorgeous.

Specialities: Bold Demeanour, Fragility, Glamorous, Sex Appeal, Style.

 

MENTAL:

The Mental Attributes represent your character’s total mental capacity, including such things as memory, perception, logic and the ability to learn.

PERCEPTION:

This Trait covers everything from searching for something to picking up on the subtle details in the environment and intuitively putting them together to come up with a reasonable assumption. Perception determines your character’s sensitivity to the world around her. Often it includes her use of insight to understand what she perceives.

* Poor: oblivious, insensitive, self-absorbed.

** Average: awake, curious, alert.

*** Good: keen, watchful, wary, observant, attentive.

**** Exceptional: sensitive, discerning, perceptive, intuitive.

***** Outstanding: vigilant, instinctive, clairvoyant.

Specialities: Detail-Oriented, Empathic, Intuitive, Keen-Eyed, Paranoid, Sharp Hearing.

INTELLIGENCE:

This Trait measures raw mental processes: memory, retention, judgement, reasoning, understanding and critical thinking. It represents your character’s ability to learn and think, and it caters to carefully reasoned judgements rather than snap decisions. Low Intelligence can indicate a character who lacks the capacity to understand complicated issues and learns very slowly, whereas a high Intelligence character is a sophisticated savant capable of evaluating many different levels of an argument or problem. A character with high Intelligence can often discern truth from lies, at least when she has time to think things over.

* Poor: IQ 80, slow, confused, simple.

** Average: IQ 100, unimaginative, studious, thoughtful.

*** Good: IQ 120, smart, quick, rational, cognitive.

**** Exceptional: IQ 140, ingenious, logical, discerning.

***** Outstanding: IQ 160+, genius, brilliant, erudite.

Specialities: Creative, Discerning, Logical, Pragmatic, Scholar.

WITS:

The Wits Attribute describes your character’s ability to react quickly and correctly in pressing or stressful situations. It indicates her overall sharpness of mind and cleverness. A character with a low Wits rating, like the veritable “deer in the headlights”, may be easily caught off-guard, tricked or surprised. Those with a high Wits rating are seldom waylaid by sudden changes.

* Poor: gullible, dull-witted, absent-minded, easily distracted.

** Average: slow, lagging, sluggish, lackadaisical.

*** Good: flexible, reactionary, impulsive, quick.

**** Exceptional: shrewd, direct, extemporaneous, sharp.

***** Outstanding: instinctive, spontaneous, immediate, pre-emptive.

Specialities: Clear-Headed, Clever, Insults, One Step Ahead, Survival.

 

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